Jason Abed | GitHub Pages

1 Brave New World: Ukraine's Innovative Gamification of Drone Warfare and Lessons for Business Leaders

Picture this: A drone operator sits behind a console in Ukraine, zeroes in on a Russian T-72 tank, and executes a strike. While someone else conducts a Battle Damage Assessment (BDA) - the drone operators watch as their ranking on a digital leaderboard climbs. Points accumulate—not just for pride, but for perks: better equipment, more autonomy, faster access to preferred tech. This isn’t a sci-fi movie or a military video game. It’s real life; it’s happening right now.

In an unconventional twist of modern warfare, Ukraine has embraced gamification—the use of game-like incentives to influence real-world behavior—on the battlefield. Through its innovative Brave 1 platform, drone strikes are scored like missions in a video game. Just recently, the “reward” for incapacitating a Russian soldier was increased from 2 to 6 points—a sobering reminder of the real-world stakes.

But while Brave 1 is new, the principles behind it aren’t. War has always been a crucible for innovation. What’s different now is how openly Ukraine is embracing open-market tech and behavioral psychology to build a faster, smarter, more agile defense. Brave 1, a government-backed digital marketplace for drone technologies, is radically changing how military hardware is sourced, tested, and used in live combat.

Deep Dive into Brave 1: Revolutionizing Military Innovation

What Exactly is Brave 1?

Brave 1 is Ukraine’s government-backed open innovation platform that’s transforming how military technology is sourced, tested, and deployed. Built in the heat of ongoing war, it’s a radical departure from the slow, bureaucratic defense procurement models seen in many countries.

Instead of closed-door contracts and top-down directives by procurement officers, Brave 1 acts like a high-stakes startup accelerator for battlefield tech—especially drones and autonomous systems. It brings together military strategists, private sector engineers, and frontline operators in a fast-moving digital marketplace designed to outpace the enemy.

Key elements of Brave 1 include:

  • Open Market Collaboration – A digital ecosystem where private-sector developers, technologists, and military users co-create solutions in real time.
  • Rapid Pipeline from Idea to Deployment – Concepts move from proposal to battlefield deployment in weeks, not years.
  • Real-Time Frontline Feedback – Combat-tested iteration ensures tools evolve based on real user experience—not committee reviews. Drone operators can even leave e-commerce style reviews.

How Does Brave 1 Actually Work?

Here’s how this innovative wartime platform operates as a smooth facilitator of battlefield supply and logistics:

  1. Submission and Ideation: Inventors and engineers pitch drone-related tech directly on the Brave 1 platform. Think Shark Tank—if the sharks wore flak jackets.

  2. Crowdsourced Evaluation: Military and technical analysts rapidly review proposals, fast-tracking the most promising ideas. Then, real drone operators test-drive the tools and give feedback that helps shape final deployment.

  3. Testing and Iteration: Feedback loops between developers and end-users ensure constant refinement and adaptation—sometimes overnight.

  4. Operational Deployment: Once field-tested and refined, winning solutions go straight into combat, dramatically reducing time-to-impact

  5. Gamified Incentives: To accelerate performance and adoption, Brave 1 gamifies both innovation and execution—ranking operators and rewarding teams with points, gear, and recognition based on real mission success.

By weaving gamification into its DNA, Brave 1 does more than speed up innovation. It builds a culture of urgency, ownership, and performance—transforming Ukraine’s military into a tech-enabled, feedback-driven force built for 21st-century conflict.

Gamification and Its Use in Drone Warfare

Gamification—the use of game mechanics like points, badges, and leaderboards in non-game settings—is typically associated with apps, education, or workplace training. But Ukraine has weaponized it, quite literally, by turning drone warfare into a high-stakes competitive system.

Here’s how Ukraine’s military has adapted gamification:

  • Points for Precision: Drone operators earn points for successful strikes, especially when targeting high-value enemy assets.
  • Live Leaderboards: Operator performance is tracked in real-time, fostering transparency, recognition, and motivation.
  • Dynamic Scoring: Military leadership adjusts point values to steer operator focus toward strategic priorities.

These mechanics don’t just boost morale—they actually shape battlefield behavior.

For instance, a regional commander planning a large-scale offensive might temporarily boost the point value for disabling radar arrays or surface-to-air missile (SAM) systems. Suddenly, every drone team is competing to be first to knock out those threats. It’s targeted, crowdsourced precision-strike capability—aligned with top-down strategy but executed through grassroots initiative.

Even more compelling: these points translate directly into battlefield advantages. Teams with higher scores gain faster access to upgraded drones, better optics, or more mission flexibility. The result is a feedback loop where success breeds more success—and where commanders can rapidly redirect focus by simply tweaking the incentives.

This model enables a hybrid command style: responsive from the bottom up, coordinated from the top down. It creates a military force that is not only faster and more agile, but deeply engaged—crucial in the kind of asymmetric warfare Ukraine is fighting.

Strategic Insights and Real-World Results

Ukraine’s gamification strategy isn’t just clever—it’s effective. Since launching Brave 1, the country has seen dramatic gains on multiple fronts:

  • Faster Tech Adoption: Troops are more willing to embrace new tools when those tools come with visible rewards and status incentives.
  • Rapid Innovation Cycles: Brave 1 has slashed the time from concept to combat, allowing field-tested ideas to be deployed in weeks instead of months or even years.
  • Stronger Morale and Performance: Leaderboards, recognition, and clear progress metrics have fueled a culture of pride, precision, and purpose.

Military analysts from the RAND Corporation (2024) credit much of this success to Ukraine’s ability to tap into both intrinsic and extrinsic motivation:

  • Intrinsic motivation stems from internal drivers—like purpose, mastery, and belonging.
  • Extrinsic motivation is fueled by external rewards—status, gear, recognition, and competition.

Brave 1 blends both seamlessly. Operators feel a deep sense of mission while also competing for tangible upgrades and social standing. And these rewards aren’t just digital gold stars—they’re battlefield assets.

A high-performing team might earn enough points to unlock upgraded UAVs, longer-range payloads, or advanced optics—tools that increase their odds of success on the next mission. That mission, in turn, earns more points, creating a self-reinforcing loop of performance, reward, and escalation.

RAND analysts emphasize that this feedback loop is not just motivating—it’s strategic. It sustains operational tempo, fosters decentralized initiative, and pushes innovation forward at the tactical edge—all while preserving centralized command intent.


Gamification: A Valuable Tool for Organizational Change

The lessons of Brave 1 extend well beyond the battlefield. Business leaders can draw powerful insights from how Ukraine has used gamification to align individual effort with collective goals—and how that model can accelerate adoption of emerging technologies like AI.

Back in graduate school at NYU Stern, I remember a lively debate in a digital strategy class about gamification in wearable tech. Many dismissed devices like Fitbits and Apple Watches as passing fads. But what struck me was how these platforms used game mechanics—steps tracked, badges earned, challenges completed—not just to nudge individual behavior, but to harness something deeper: social accountability. Whether it was sharing runs on Strava, competing with friends, or celebrating milestones in-app, the motivation often came not from personal goals alone, but from being seen.

That same principle is central to Brave 1. Gamification isn’t just about points or prizes—it’s about making progress visible, social, and rewarding. In Ukraine’s system, operator performance is publicly ranked, team success is celebrated, and strategic behavior is shaped through transparent, mission-aligned incentives. The same psychological levers apply in business.

Real-World Business Success Stories

This dynamic isn’t theoretical—it’s already driving engagement in some of the most successful consumer and enterprise platforms:

  • Duolingo – With streaks, leaderboards, and badges, Duolingo keeps over 46 million daily active users engaged. More than 70% maintain week-long streaks, thanks to its gamified experience.1
  • Nike Run Club – By blending digital challenges with social sharing, Nike turned solo workouts into competitive, community-driven experiences—boosting app retention and fitness brand loyalty.2
  • Salesforce Trailhead – Salesforce gamified enterprise training, turning it into a self-paced, badge-driven journey—leading to higher adoption rates and increased platform proficiency across global teams.3

We see this same dynamic playing out in the enterprise. One global client I worked with launched internal leaderboards for AI usage—highlighting the teams best leveraging Copilot and Power Platform. What began as a quiet rollout quickly evolved into a company-wide movement. Teams shared workflows in chat, posted screenshots of their dashboards, and lobbied for “badges” as they unlocked new capabilities. Adoption didn’t spread through mandates—it spread through momentum.

Whether in war, fitness, or business transformation, the takeaway is the same: people embrace change when it feels recognized, shared, and celebrated. Brave 1 is, in many ways, a national-scale wearables strategy: real-time feedback, performance tracking, tiered incentives. The result isn’t just higher engagement—it’s cultural transformation. And that’s exactly what enterprise leaders need to drive meaningful adoption of AI and other transformative technologies.

Conclusion: Embracing a Brave New World

Ukraine’s Brave 1 platform vividly demonstrates how gamification can drive rapid technology adoption—even under the most extreme conditions. For business leaders navigating digital transformation, the lesson is clear: gamification can turn resistance into engagement, and change into a shared, motivating journey.

I’ve seen this firsthand. One enterprise client implementing AI-driven process automation saw a sharp increase in employee adoption after launching a gamified training dashboard—complete with personalized achievement badges and competitive team challenges. Another client, operating in a tightly regulated industry, improved compliance with new documentation software by awarding points and weekly recognition for accuracy and speed—both of which were augmented by an embedded AI agent.

These aren’t edge cases. When thoughtfully applied, gamification turns change management from a top-down mandate into a bottom-up movement. It doesn’t just make new systems easier to learn—it makes them worth engaging with.

As the pace of innovation accelerates, forward-thinking organizations that embrace gamification will be better equipped to thrive in this brave new era of technological advancement.

If you’re exploring how to use gamification to drive technology adoption in your organization—or want help designing an effective strategy—feel free to reach out or drop your thoughts in the comments. I’m happy to brainstorm, swap ideas, or point you toward helpful resources.


References:

RAND Corporation. (2024). “Game On: Ukraine’s Innovative Military Strategies.” RAND Defense Analysis Series.

  1. Duolingo Investor Report, Q1 2025 – Investors.com 

  2. StriveCloud: “Gamification Examples – Nike Run Club” – StriveCloud.io 

  3. SalesforceBen: “Gamification in Salesforce – Essential Elements for User Adoption” – SalesforceBen.com